'Distant Worlds - Empire Policy - 1.7.0.0

ImmediatelyRecruitNewTroopsWhenColonize		;N
ColonyAllowFacilityCloningFacility		;N
ColonyAllowFacilityFortifiedBunker		;Y
ColonyAllowFacilityGiantIonCannon		;Y
ColonyAllowFacilityPlanetaryShield		;Y
ColonyAllowFacilityRegionalCapital		;Y
ColonyAllowFacilityRoboticTroopFoundry		;Y
ColonyAllowFacilityTroopTrainingCenter		;Y
ColonyAllowFacilityTerraformingFacility		;Y
ColonyFacilityPopulationThresholdCloningFacility		;100000
ColonyFacilityPopulationThresholdFortifiedBunker		;500
ColonyFacilityPopulationThresholdGiantIonCannon		;1500
ColonyFacilityPopulationThresholdPlanetaryShield		;1500
ColonyFacilityPopulationThresholdRegionalCapital		;5000
ColonyFacilityPopulationThresholdRoboticTroopFoundry		;750
ColonyFacilityPopulationThresholdTroopTrainingCenter		;300
ColonyFacilityPopulationThresholdTerraformingFacility		;500
DoNotRecruitTroopsUntilColonyPopulationReachesThreshold		;150
ColonyTaxRateIncreaseWhenAtWar		;N
ColonyTaxRateLargeColony		;1
ColonyTaxRateMediumColony		;1
ColonyTaxRateSmallColony		;0
MilitaryConstructionLevel		;1
ConstructionMilitaryCapitalShip		;3
ConstructionMilitaryCarrier		;13
ConstructionMilitaryCruiser		;19
ConstructionMilitaryDestroyer		;19
ConstructionMilitaryEscort		;15
ConstructionMilitaryFrigate		;20
ConstructionMilitaryTroopTransport		;11
ConstructionSpaceportLargeColonyPopulationThreshold		;1000
ConstructionSpaceportMediumColonyPopulationThreshold		;300
ConstructionSpaceportSmallColonyPopulationThreshold		;30
ConstructionSpaceportMinimumDistance		;400
DiplomacySendGiftsUpToAmount		;150000
DiplomacyTradeSanctionsUseBlockades		;Y
FleetMilitaryProportionForFleets		;50
FleetStrikeForceTypicalSize		;4
FleetTypicalSize		;13
IntelligenceAllowMissionDeepCover		;Y
IntelligenceAllowMissionInciteRevolution		;Y
IntelligenceAllowMissionSabotageColony		;Y
IntelligenceAllowMissionSabotageConstruction		;Y
IntelligenceAllowMissionStealGalaxyMap		;Y
IntelligenceAllowMissionStealOperationsMap		;Y
IntelligenceAllowMissionStealTechData		;Y
IntelligenceAllowMissionStealTerritoryMap		;Y
IntelligenceCounterIntelligenceProportion		;66
IntelligenceUseEspionageAgainstEmpireWhen		;0
IntelligenceUseSabotageAgainstEmpireWhen		;1
ResearchDesignAutoRetrofit		;Y
ResearchDesignOverallFocus		;3
ResearchDesignTechFocus1		;3
ResearchDesignTechFocus2		;5
ResearchDesignAutoUpgradeFighters		;Y
WarAttacksAllowColonyBombardment		;1
WarAttacksAllowPlanetDestroying		;2
WarAttacksHarassEnemies		;Y
TradeWithOtherEmpires		;Y
EngageInTourism		;Y
NewColonyPopulationPolicyYourRaceFamily		;0
NewColonyPopulationPolicyAllRaces		;0
ImplementEnslavementWithPenalColonies		;N

HomeworldDefensePriority		;4.0
ColonizeContinentalPriority		;1.5
ColonizeMarshySwampPriority		;0.75
ColonizeOceanPriority		;0.25
ColonizeDesertPriority		;1.0
ColonizeIcePriority		;0.65
ColonizeVolcanicPriority		;0.5
ColonizeRuinsPriority		;2.0
ControlRestrictedResourcesPriority		;4.0
ResearchPriority		;3.0
TradePriority		;4.0
AlliancePriority		;2.0
SubjugationPriority		;0.35
TourismPriority		;2.0
ExplorationPriority		;0.75
WarWillingness		;2.5
BreakTreatyWillingness		;2.0
InvasionOverkillFactor		;1.5
ShipBattleCautionFactor		;3.0
ProtectLeaderAtAllCosts		;Y
PrioritizeBuildWonderId		;0
ResearchIndustryFocus		;3
DefaultMilitaryFleeWhen		;4
